How can popular music, gaming, and subcultural aesthetics question our relation to time and memory? Inspired by Caroline Levine’s ideas on form, rhythm, and time, the piece combines sound, image, and performance. A collaboration between Pal Klusacek and the grunge band Trauma Glow, it opens a portal to collective memory, with trust and nostalgic comforts. Listeners are invited to actively take part.
Memory Game
Pal Klusacek (AT), Lukas Frühwirth (AT), Arthur Gutmann (AT), Julian Lang (DE), Francisco Valenca Vaz (BR)

Pal (Brickmezz) is a multimedia artist based in Vienna, studying Time-Based and Interactive Art at the University of Arts in Linz. Their work explores interactive and media art, focusing on environmentalism and queer identity. Using photography, film, animation, performance, and programming, they create immersive pieces that engage viewers with these themes.